Monday, January 11, 2016

The Arrival


When a story without words is told it makes it open to interoperation, of which mainly include dialogue, sounds in the environment, and the events taking place. This makes a graphic novel, like The Arrival unique in the aspect of what can be considered an uncommon form of telling a story in the modern age, using only visual communication. Through visual communication it makes it easy for almost all people to understand a story for the most part and what it is about and is as equally engaging as a comic with subtext or written dialogue. Most people would jump to an assumption that this isn’t possible, however, with sequential put into certain pages it makes it open for the reader to assume through the actions and movements that are taking place in the panels what is happening. 
Throughout history, before written text, stories were communicated by our ancestors, conveyed through verbally telling and passing on fables or through drawings. Later in the years, when writing became more common, it seemed like people almost forgot that a good story could definitely be delivered visually and can certainly do so on it’s own, as it did in The Arrival. Just like with writing a standard novel, creating a rich, active, and engaging environment can make a big impact on communicating a setting and the story. In the visual sense a lot of movement and the main point of focus is a valid part of trying to deliver a message and the actions taking place. These visual movements and main focuses can become open for the reader to interoperate. By telling a story visually and that alone, you need to be as detailed in the illustration being used to tell your story, and treat it how you would if it had written text or just been a novel.

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